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Meow wolf las vegas map
Meow wolf las vegas map




meow wolf las vegas map

The results were immersive and entrancing.ĭirectly above, you can see some examples of the TouchDesigner scene as it looked before it got mapped to leds on the right.

meow wolf las vegas map

Max sent the recorded data to TouchDesigner as OSC messages, which I would ingest and use to drive various elements of the scenes. The multi channel audio and spatial data was played back over the speaker arrays using Max. The audio was produced in Ableton, but rendered out with associated spatialization information. I did some work on the system architecture here, but really my primary task, and what I spent a good half of my onsite days doing was was developing content for this tunnel, and working with feedback and resolution constraints to make visual landscapes that would move and react to spatialized audio cues. Instead of linear strip chases and things like that, we were able to move into the realm of creating low res 2d scenes, that would render unwrapped, around the entire hallway. The LED tunnel that connected The Factory to several areas in the DramCorp offices was unique, in that the installation was made almost entirely from led strips laid out along the hallway, creating an array of pixels dense enough to make more hybrid content possible.

#Meow wolf las vegas map software#

While GeoPix provided the framework through which to map 30+ content streams onto their respective target pixels, we also needed a totally independent piece of software to handle the generation of that content, that would also communicate with other systems on the network, synchronizing with the audio and additional lighting systems, as well as some interactive elements in the space, that guests could trigger causing a temporary animation to play in the space.įor this, I built a rough draft remotely before the onsite month of January, and once on site we refined this software into a sort of timeline based fixed playback system that contained many cues, for different moments in the half hour audio track. Given that GeoPix excels at doing 3D content projection, it made sense as it allowed Creative Director Jake Snider, to make content specifically for different regions of space, as well as some global content that passed all of the leds simultaneously. To pull this off, Meow Wolf decided to adopt GeoPix into the content pipeline. The glowing liquid flows through pipes going every which way (that's the Floppy Flex), creating a very fluid, dynamic, and beautifully eerie aesthetic with the accompanying soundtrack. The idea narratively speaking was that The Factory is where "The Source" is produced.

meow wolf las vegas map

The Factory is an explorable space with a very metal & industrial feel, with an led product called Floppy Flex outlining much of the architectural outlines and highlights of the space. The Factory is one of the larger themed areas within the the Omega Mart experience, and my original connection to the project.






Meow wolf las vegas map